Latest Posts

  • Portal Rendering Part 1 – A Brief History Of Portals

    Unseen Diplomacy is all about bending space around the player so they can explore a really big space in a much smaller space. The way we did this in UD1 was technically very simple, but required a lot of careful manual work. For UD2 I want to use portals instead, so let’s do a brief history of portals why they’re… read more

  • The State of VR Survey: Keep Going Agent!

    We hope you had some great holidays! We’re back in the office after a month of moving and of various family activities and our new DV1 Knuckles have arrived. This weeks blog post we’re continuing to analyse the results of our survey, and will be covering accessibility issues.

  • The State of VR Survey: How does your VR room compare?

    The results of our survey are in! With the help of the SWCTN we had some proper time to sit and seriously research, and this time is all about where VR games are played.

  • DevBlog Begins!

    Greetings Agent. Agents such as yourself and others across the world have been filling in our player survey and we’ve had a great response! It’s super useful for us to figure out what direction UD2 should be going in. We’re keeping the survey open for another week, but one thing is already very clear – players’ primary platforms are HTC… read more

  • Welcome Back Agent

    Unseen Diplomacy 2 is coming and is being made right now! Our first game was exceptionally popular, won us a lot of praise, and has some great fans like you. We believe that there’s ‘legs’ in the gameplay so we are making the sequel!   The original Unseen Diplomacy was created for a one week event in October 2015, and… read more