We’re happy to announce that Unseen Diplomacy 2’s technical prototype is complete, and that we’ll be using this along with our shiny pitch deck to pitch to publishers for funding for the full game.
It’s been an incredibly busy year of pre-production, with a LOT of hard technical challanges we’ve overcome. We’re super happy with our art style, with the technical direction of the game – and now while we try and find publishers we’ll be adding more and more gameplay into our prototype demo.
We’re currently working on bringing back our “climax” end of level gameplay and are looking at set dressing in the levels to make them feel lived in.
If you know of anyone looking to fund VR content – feel free to tell them about Triangular Pixels and Unseen Diplomacy!